Tuesday, 5 July 2016

Art vs. pixel comparison.


This change is more or less what you're voting for, FYI. Though I'm not sure if I'm married to the thick outline or not.

12 comments:

  1. 10/10 way improved. Keep up the good work

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  2. Definitely like the pixel art better. I hope that Soo keeps her little belly from the line art.

    Maybe lose the "visible eyebrows through hair," though...

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    Replies
    1. The belly will make a comeback. Not sure why I forgot it here. The eyebrows will probably stay, though - I like keeping them visible to give Soo greater range of expression, especially now that I can wiggle them around in animations.

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  3. I'm pretty sure I wasn't supposed to be able to do this...

    [img]http://i.imgur.com/4Y7joBp.png[/img]

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    1. Ha ha ha! Oh man, no, I don't think so. How'd you manage that? I'll have to tinker.

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    2. Gambling is broken. This didn't involve messing with the RNG or the like, only using the interfaces you have in there.

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    3. Yeah, if you mean the Rules money skipping thing, I've been informed about it by almost a dozen people by now. It's fixed.

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  4. I love them both. You should add the choker to the pixel version as well in the thickness is the best.

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    Replies
    1. I would have left the choker in if I'd bothered to put it in any of the animations, which, alas, I didn't. For some dumb reason. It has to go, I'm sad to say. As for the king, he doesn't exist in the game yet, though he does have sprites sitting in my files. Give it a month or so.

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  5. Btw i have played the game many gimes on each specailty and i cant seem to get to the king. Ks there even an ending to get to him yet?

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  6. Btw i have played the game many gimes on each specailty and i cant seem to get to the king. Ks there even an ending to get to him yet?

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