Frequently-Asked Questions

There are plenty of questions I get asked over and over. Here, now, are some answers, so maybe I can stop typing the same sentence.

What do I need to play these games?

Flash. Your browser probably it installed already. If not you can get it here. If you want to play it from your desktop you can download a separate executable here.

How often do you release new builds?

At the moment I release new Simply Mindy builds every two weeks. Check the latest new build in the news then calculate ahead two weeks to figure out when the next build is coming out. Builds are released late on Friday / early on Saturday, barring unforeseen circumstances or wanting an additional day for extra polish. When I'm working on a new dungeon, in particular, the build usually comes out on Sunday instead.

Also worth mentioning here that public players are always two builds (one month) behind Patreon donors. Hint hint.

Are you going to finish Soo Cubus?

As far as content is concerned - NPC interactions, items, stuff like that - Soo Cubus is finished. There are still lots of bugs to fix, though, and I want to add more sounds, some music, and animations to replace the ones I don't like (there are a decent number of those), so insofar as polishing is concerned it's not done. So yes, I am going to finish it, and I've been working on it already - there just hasn't been enough substantial progress to make releasing a new build worth the bother. Yet.

How do I do _________?

I'm not telling you! I built challenges into the game so you could figure them out for yourself. I'm sure somebody in the comments or on some dirty, dirty forum has the answer written out already, though, if you can't figure something out for yourself.

Is there a walkthrough for Soo Cubus and / or Simply Mindy?

Soo Cubus: Yes! Simply Mindy: No! The latter likely because the game is still undergoing heavy development.

Could you put cheat codes into Soo Cubus and / or Simply Mindy?

No! I'm not a fan of cheats. And, yes, I know it can be a bummer starting over with zeroed stats each time, but I set up the ending bonuses expressly to offset the lack of cheats, and once you've got a few of them the games get much, much easier.

How do I save my game?

Soo Cubus and Simply Mindy both save automatically after you sleep for the day. There's no way to save manually, because it's too easy to save scum your way through the games otherwise.

I've lost my save file! Or I want to preserve my save file! Or something about save files! Help?

Soo Cubus and Simply Mindy are both Flash games, and they plant save files deep, deep within your computer. It can be a pain in the ass to find 'em. There is, consequently, no easy answer for this question, for two reasons:

1.) It depends on whether you're using a browser or just opening your game straight through Flash; and

2.) It depends on your OS.

I don't yet have a super-fantastic-helpful answer for this question. What I can suggest, however, is that you do a deep-diving search in your system for a Flash Player folder called #SharedObjects. Inside you should find a few sub folders, and one of those will contain the save file you're looking for. It will have the .sol extension.

Unnnnfortunately, I cannot (so far as I can tell) change the name of the save file, and I'm not sure if it changes based on your system. Need to test that when I have time. The easiest way to figure out where a save file is located once you've gotten this far, though, is to open up one of the games and roll over an in-game day. This will trigger the saving mechanism. Check the files to see which one has just been updated and you'll have found your save file.

EDIT: This blurb from the ever-helpful Cait31 might save the day:

'So to transfer files I did some search and you need to find your .sol files that represent your save. To do that on windows go to C:\Users\username\AppData\Roaming\Macromedia\FlashPlayer#SharedObjects\Random numbers or letters\localhost (for me it was localwithNet) Once you have that .sol file you can copy it from one version to another. You need to lauchn at least the new version once so a file will appear that you can replace the one from the previous version. For example right now when I go to where i told you to go I have 5 document that i can open (from simply mindy 0,8 to 1.1) and each document contain a  .sol file you can now transfer those .sol file to the version you desire. Once you transfer the .sol file to 0,8 to for example 1.0 erase the 1;0 that is already there, close, and launch 1.0 version, it should have the 0.8 save in it with the new updates.'

The process for Mac shouldn't be too different, since the directories are largely the same. Again, you need to go deep-diving for #SharedObjects.

I'd like to help with the game by doing ________. Can I?

Your offer of assistance is greatly appreciated, and I'm glad you like Soo Cubus enough to extend a hand. I will almost certainly say no, however, as I like to work alone, which is one of the reasons I started making this game in the first place. I will nevertheless keep your alleged expertise in mind in case I run into a wall and really need some help.

I have no doubt you're better at what you're offering to do than I am. I'm just a stubborn a-hole who refuses to accept help until I'm dangling off of a metaphorical cliff with a coyote nibbling on my fingers.


  1. What about saving our game? cookies enabled and flash setting set to save info with no privacy tab and still the game will not save progress. Help?

    1. The game saves automatically on each new day. I have no idea why it wouldn't be working for you. Try downloading it rather than playing it in your browser...? Barring that, maybe try playing it in a different browser.

    2. will there be a cheat code to see all sceans for soo cubus and simply mindy??

    3. Not likely, no. I'm not that keen on cheat codes.

  2. So when we download a new game version, does our older version automatically save, or do we have to start over?

    1. Saves should carry over just fine. Depends how you execute the file - the save file goes different places if you're playing through your browser, say, vs. off of your desktop. I will warn, though, that given changes between builds, things might get a bit funky. In this case there shouldn't be a whole lot of trouble since 0.5.5 featured almost exclusively dungeon-related additions, with little to no change to the normal work stuff.

    2. Yeah i don't know how to do that, google doesn't save me on this one

  3. I love your stuff! I've been trying to raise my intellect and spirit the last few game days in Simply Mindy, only to have my intellect or spirit go from almost maxed out down to zero after I hit sleep. I'm sorry if I'm posting this in the wrong place.

  4. I noticed some things about some of the stats and I thought I should point them out. The first thing I noticed is that the prowess stat doesn't stop at 100. right now my prowess is at 219. and the second thing I noticed is that when intellect and spirit reach 100,they reset to 0. is this meant to happen?

  5. If you are looking for the save game location it may also be here (if you are using a windows machine)
    C:\Users\<>\AppData\Local\<>\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\<<random letters and numbers\#localWithNet

  6. I wanted to know if I already implemented two dungeons and how to unlock them is that there are no guides (google translate)

  7. can i please have a complete guide to all endings in version 2.2.0?